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Guide
1.0 Getting Started
1.1 User Interface
1.2 Alliances

2.0 City Building
2.1 Building and Conquering Cities
2.2 City Resource Management
2.3 Training Armies and Building Fleets
2.4 Buildings Tech Tree

3.0 Combat
3.1 Formations
3.2 Combat Mechanics
3.3 City Battle
3.4 Units Resource Management
3.5 Hostiles
3.6 Ground Units List
3.7 Naval Units List
2.4 Buildings Tech Tree

This is a list of all the building and the requirements for building and upgrading them.


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Lumberjack Guild
LVLRequirements
1-
2-
3-
4Storage 1
5Storage 1
6City Hall 2 - Blacksmith 1 - Storage 2
7City Hall 2 - Blacksmith 1 - Storage 2
8City Hall 2 - Blacksmith 1 - Storage 3
9City Hall 2 - Blacksmith 2 - Storage 3
10City Hall 2 - Blacksmith 2 - Storage 4

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Stone Quarry
LVLRequirements
1-
2-
3-
4Storage 1
5Storage 1
6Blacksmith 1 - Storage 2
7City Hall 2 - Blacksmith 1 - Storage 2
8City Hall 2 - Blacksmith 1 - Storage 3
9City Hall 2 - Blacksmith 2 - Storage 3
10City Hall 2 - Blacksmith 2 - Storage 4

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Iron Mine
LVLRequirements
1-
2-
3-
4Storage 1
5Storage 1
6City Hall 2 - Blacksmith 1 - Storage 2
7City Hall 2 - Blacksmith 1 - Storage 2
8City Hall 2 - Blacksmith 1 - Storage 3
9City Hall 2 - Blacksmith 2 - Storage 3
10City Hall 2 - Blacksmith 2 - Storage 4

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Castle
LVLRequirements
1Militia Headquarters 1
2Blacksmith 1 - Militia Headquarters 1
3Blacksmith 1 - Militia Headquarters 1 - Stables 1
4Blacksmith 2 - Militia Headquarters 2 - Swordmasters Guild 1 - Archery Grounds 1 - Stables 1
5Blacksmith 2 - Militia Headquarters 2 - Swordmasters Guild 1 - Archery Grounds 1 - Stables 1
6City Hall 2 - Blacksmith 3 - Militia Headquarters 2 - Swordmasters Guild 1 - Archery Grounds 1 - Siege Works 1 - Stables 2
7City Hall 2 - Blacksmith 3 - Militia Headquarters 3 - Swordmasters Guild 1 - Archery Grounds 1 - Siege Works 1 - Stables 2
8City Hall 3 - Blacksmith 4 - Militia Headquarters 3 - Swordmasters Guild 2 - Archery Grounds 2 - Siege Works 1 - Stables 2
9City Hall 3 - Blacksmith 4 - Militia Headquarters 3 - Swordmasters Guild 2 - Archery Grounds 2 - Siege Works 1 - Stables 3
10City Hall 4 - Blacksmith 5 - Militia Headquarters 4 - Swordmasters Guild 2 - Archery Grounds 2 - Siege Works 1 - Stables 3

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City Hall
LVLRequirements
1-
2Castle 1
3Castle 2
4Castle 3
5Castle 4

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Urban Development
LVLRequirements
1-
2-
3City Hall 2 - Militia Headquarters 1
4City Hall 2 - Market 1 - Militia Headquarters 1
5City Hall 3 - Market 1 - Militia Headquarters 1
6City Hall 3 - Market 1 - Militia Headquarters 2
7City Hall 4 - Market 1 - Militia Headquarters 2
8City Hall 4 - Academy 1 - Market 2 - Militia Headquarters 2
9City Hall 5 - Academy 1 - Market 2 - Militia Headquarters 3
10City Hall 5 - Academy 1 - Market 2 - Militia Headquarters 3

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Walls
LVLRequirements
1-
2Castle 1
3Castle 1 - City Hall 2
4Castle 1 - City Hall 2
5Castle 2 - City Hall 3

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Farming
LVLRequirements
1-
2-
3-
4Storage 1
5Storage 1
6Blacksmith 1 - Storage 2
7City Hall 2 - Blacksmith 1 - Storage 2
8City Hall 2 - Blacksmith 1 - Storage 3
9City Hall 2 - Blacksmith 2 - Storage 3
10City Hall 2 - Blacksmith 2 - Storage 4

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Hunting/Fishing Guild
LVLRequirements
1-
2-
3-
4Storage 1
5Storage 1
6City Hall 2 - Blacksmith 1 - Storage 2
7City Hall 2 - Blacksmith 1 - Storage 2
8City Hall 2 - Blacksmith 1 - Storage 3
9City Hall 2 - Blacksmith 2 - Storage 3
10City Hall 2 - Blacksmith 2 - Storage 4

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Academy
LVLRequirements
1Urban Development 3
2Urban Development 6

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Blacksmith
LVLRequirements
1-
2-
3Academy 1
4City Hall 2 - Academy 1
5City Hall 2 - Academy 2

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Shipyard
LVLRequirements
1Blacksmith 1
2Blacksmith 1
3City Hall 2 - Blacksmith 2
4City Hall 2 - Blacksmith 2
5City Hall 3 - Blacksmith 3

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Storage
LVLRequirements
1-
2-
3-
4-
5-
6City Hall 2
7City Hall 2
8City Hall 2
9City Hall 2
10City Hall 2

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Market
LVLRequirements
1-
2Urban Development 2
3Urban Development 3
4Urban Development 4
5Urban Development 5

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Militia Headquarters
LVLRequirements
1-
2Urban Development 3 - Blacksmith 1
3Urban Development 5 - Blacksmith 1
4Urban Development 7 - Blacksmith 2

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Arcane Guild
LVLRequirements
1Castle 5
2Castle 7
3Castle 9

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Swordmasters Guild
LVLRequirements
1Castle 1
2Castle 3
3Castle 5
4Castle 7
5Castle 9

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Archery Grounds
LVLRequirements
1Castle 1
2Castle 3
3Castle 5
4Castle 7
5Castle 9

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Siege Works
LVLRequirements
1Castle 2 - Academy 1 - Blacksmith 1
2Castle 4 - Academy 2 - Blacksmith 3

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Church of the Light
LVLRequirements
1-
2Urban Development 4
3Urban Development 7

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Stables
LVLRequirements
1-
2-
3City Hall 2
4City Hall 3
5City Hall 4

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Palladium Mine
LVLRequirements
1Blacksmith 1 - Storage 1
2Blacksmith 2 - Storage 2
3City Hall 2 - Blacksmith 3 - Storage 3
4City Hall 2 - Blacksmith 4 - Storage 4
5City Hall 3 - Blacksmith 5 - Storage 5

pic
Diamond Mine
LVLRequirements
1Blacksmith 1 - Storage 1
2Blacksmith 2 - Storage 2
3City Hall 2 - Blacksmith 3 - Storage 3
4City Hall 2 - Blacksmith 4 - Storage 4
5City Hall 3 - Blacksmith 5 - Storage 5